Filter: #all #release #emulation #programming #untagged
A new feature as of bsnes v108.8 is 480p deinterlacing. Rather than render each field of interlaced content separately, bsnes can optionally render both fields, turning 480i content into 480p60 content. Thanks to bsnes' multi-threaded PPU renderer, this incurs less than 3% additional CPU resources when enabled. Below are some before and after demonstrations. I've also posted a video demonstrating this in action here, although the YouTube lossy encoding doesn't quite do the improvement justice.