Filter: #all #release #emulation #programming #untagged
DerKoun has implemented widescreen support into his bsnes-hd fork. The results when they work are quite stunning, but to fully work, pretty much every game will require manual reprogramming work to handle things like offscreen sprites and loading additional tilemap data.
I'm hoping to find someone interested in producing these ROM hacks. If we can get at least one working patch made for a major SNES title, I will integrate the widescreen support into bsnes official. The idea would be to include the widescreen patches alongside the emulator, so that games could automatically switch to widescreen mode when enabled in the settings.