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bsnes is a Super Nintendo / Super Famicom emulator that began development on October 14th, 2004. It focuses on performance, features, and ease of use.

It was originally developed by byuu, but since his retirement in March 2020, it is now maintained by the community. It is available under the GNU GPL version 3 or later.

Unique Features

Standard Features


Bahamut Lagoon

Chrono Trigger

Tales of Phantasia

Metal Combat

The Legend of Zelda: A Link to the Past

bsnes boasts 100% bug-free compatibility, ensuring that every game just works out of the box.


Super Mario World 2: Yoshi's Island

Kirby's Dream Land 3

bsnes has full low-level support for even the most complex SNES coprocessors like the SuperFX and SA-1.

Star Ocean

Tengai Makyou Zero

Decompression chips and real-time clocks are also fully emulated.

Super Mario Kart

F1 Race of Champions II

Rockman X2

Hayazashi Nidan Morita Shougi 2

Every digital signal processor has full low-level emulation support.

Super Game Boy + Pokemon Yellow

Even the Super Game Boy is fully supported, as are the Satellaview and Sufami Turbo.


Software Filters

All of the popular software filters are present.

Pixel Shaders

In addition, many OpenGL pixel shaders are included out of the box.

Movie Recording

Many tools are included such as movie recording, screenshot captures, speed adjustments, a cheat code editor, cheat code searching, and much more.

Emulation Enhancements

bsnes supports many game enhancements, such as run-ahead, overclocking, deinterlacing, sprite limit removal, enhanced audio output, and more.

Driver Settings

Dozens of drivers are provided so that bsnes can be configured optimally for any setup. Adaptive sync and dynamic rate control are both supported.

Save State Manager

An advanced save state manager lets you categorize and name your save states.